Programme
UX London is a fantastic three-day event which opens with a day of inspirational presentations, followed by two days of practical, in-depth workshops covering core skills, strategic thinking and advanced techniques.
Mobile Input
Luke WroblewskiThursday 19 April, 14:00 - 17:30, Room: Blue 3 & 4
Mobile devices aren’t just glowing rectangles filled with Angry Birds and Facebook updates, they’re an amazing way for people to participate, create, and collaborate wherever and whenever inspiration strikes.
But for years, the sage design advice has been to limit input on mobile devices because it’s too "hard"&emdash;screens are small, networks are spotty, and typing is hard. It’s high time to reverse this thinking and embrace the mobile opportunity instead.
Not only can we make input on mobile faster, easier, and more fault tolerant by focusing on detailed design decisions, we can go beyond traditional modes of input by taking advantage of the unique things only mobile devices can do. Luke’s workshop will do just that by covering:
- Ways to optimize common input scenarios (like login & checkout) on mobile devices
- Detailed interaction design patterns for input controls
- How mobile capabilities (like location & cameras) enable innovative ways to collect input
- Lots of examples of both immediately useful & forward looking design solutions
- and more…
About the Speaker, Luke Wroblewski
Luke Wroblewski was Chief Product Officer (CPO) and co-founder of Bagcheck which was acquired by Twitter Inc. in 2011, author of the upcoming book Mobile First and was Chief Design Architect (VP) at Yahoo! Inc.
Previously, Luke was the Lead User Interface Designer of eBay Inc.'s platform team, where he led the strategic design of new consumer products (such as eBay Express and Kijiji) and internal tools and processes. He also founded LukeW Ideation & Design, a product strategy and design consultancy, taught graduate interface design courses at the University of Illinois and worked as a Senior Interface Designer at the National Center for Supercomputing Applications (NCSA), the birthplace of the first popular graphical Web browser, NCSA Mosaic.
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Day 1
Talks
Wednesday 18 April
- On Long Noses, Sampling, Synthesis, Design and InnovationBill Buxton
- The Rise of Lean StartupJanice Fraser
- Organising Mobile Web ExperiencesLuke Wroblewski
- A Content Strategy RoadmapKristina Halvorson
- Mobile & UX: Inside the Eye of the Perfect StormJared Spool
- From Print to iPad: designing a reading experience Harry Brignull
- Design with an OpinionBill DeRouchey
- Designing the Skycouch: How Air New Zealand moved from selling seats to selling experiencesLeif Roy
- The Next Step for Design: Social EntrepreneurshipJon Kolko
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Day 2
Workshops
Thursday 19 April
- Introduction to AxureFred Beecher
- Methods of Design SynthesisJon Kolko
- Content Strategy Will Save UXKristina Halvorson
- The UX Team of One BootcampLeah Buley
- The Quest for Emotional Engagement: Information VisualizationStephen Anderson
- Mobile InputLuke Wroblewski
- Lean UX for Product InnovatorsJanice Fraser
- Design for User ExperienceDan Rubin
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Day 3
Workshops
Friday 20 April
- Design for User ExperienceDan Rubin
- The UX of User StoriesAnders Ramsay
- How to become (or work with) a product managerKevin Cheng
- The Quest for Emotional Engagement: Information VisualizationStephen Anderson
- Getting Bad Ideas Out Of The Way With KeynoteTravis Isaacs
- The UX Team of One BootcampLeah Buley
- Strategic User ExperienceLeisa Reichelt
- Mobile InputLuke Wroblewski