Programme

UX London is a fantastic three-day event which opens with a day of inspirational presentations, followed by two days of practical, in-depth workshops covering core skills, strategic thinking and advanced techniques.

Anders Ramsay

The UX of User Stories

Anders Ramsay

Friday 20 April, 9:00 - 12:30, Room: Blue 3 & 4

If you’re a UX designer struggling to figure out how to integrate your work into an Agile team, this workshop is for you. There are few better entry points for UX designers into the Agile universe than User Stories.

If you understand how they work and their evolutionary journey from user need to working product, then you have come a long way indeed in understanding how the Agile project game is played.

In this workshop, we’ll explore both what makes stories powerful and where they fall short, particularly from a UX vantage point. While wonderfully nimble and versatile, stories won’t reveal if your product design is complete or coherent, or if you’re even designing the right product. That’s where UX complements and empowers story development. We’ll walk through how this works, as well as several other key touch-points between UX and Agile practice. Where do stories originate? What is their relationship to Personas? How do UI design and Story Mapping inter-relate? And how can Stories function differently in an Enterprise vs a (Lean) Startup context?

As a fringe benefit, because stories are quintessential lean documents and we’ll be getting our hands dirty creating a variety of lean communication artefacts, you’ll learn several effective rapid design and communication methods that you can start applying immediately in your UX practice.

Download Anders’ Presentation

About the Speaker, Anders Ramsay

Anders Ramsay is a veteran User Experience Designer and a regular speaker, panelist, and organizer of events and conferences.

Since designing and building his first commercial website in the mid-90's, Anders has been an obsessive and passionate explorer of ways to more effectively bridge the Yes/No world of computers with the Maybe-this/Maybe-that world of people.